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måndag 14 oktober 2013

Boardgame Shenanigans

Hey

The last few days we have been working with our board game. We wanted aesthetics to be "intense" or "tension". Like if you would sit around a table and play poker with guns at your sides. We wanted this because we were tired of games, or at least I, where you just sit and do nothing. We didn't want a randomness system deciding things ether. Pure physical player skill would be the preference.

We took a lot of inspiration from Jungle Speed or similar games. So we decided to have a deck of cards and two toy guns that would shoot some kind of projectile. So it became a "dueling game". So the physical skill became; "how fast can you draw a weapon and fire".

We came to this idea pretty quickly, we had thought of what we wanted and why before we met. So we had a pretty clear idea. We talked about different variations of Jungle Speed. But they all had flaws, or some ideas we had to add too much rules to make things work.

Thus far it has been working and the play testing has been successful. More updates later!

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